minecraft cpu render ahead limit. if you dont enable vsync and leave framerate uncaped, it will use a ton of GPU. minecraft cpu render ahead limit

 
 if you dont enable vsync and leave framerate uncaped, it will use a ton of GPUminecraft cpu render ahead limit  Set OpenJDK to Above Normal priority in Task Manager

CPU Render-Ahead Limit: 9 Frame(s) Before closing out of Settings, don't forget. My friend can set it above 80 chunks, and it runs fine. 3D Rendering Performance. 3 years ago. Render Ahead Limit, a setting that controls the number of frames your CPU can render in advance, is an important aspect of optimizing performance in Minecraft. Other games run at a stable fps and I didn't have a problem before. . This will pre-generate a 5,000 block radius around your world spawn. ”. 4: simulation distance again higher will have more impact. At least 1 GB of RAM allocated for the server to run ( -Xmn 128M -Xmx 1G ). [EDIT] Also make sure your CPU Render-Ahead Limit (inside the Advanced tab) is set at 0-2, this helps reduce latency. One of the biggest arguements for changing the Prerender Limit is Oblivion. Noodlesinthehood said: Hey there, My Minecraft used to run with 100% of my GPU. My 8-core CPU is 32 GigaFLOPS while my 980-core GPU is 1000 GigaFLOPS, making it about 30 times faster, but on cpu its normally done in a single thread, not 8, which would make gpu 250 times faster. Dynamic lighting should be set to fast as well since it defaults to real time! I HIGHLY RECOMMEND hosting a server rather than playing in singpleplayer as singleplayer lags significantly more! In general, is Minecraft more CPU or GPU dependent? - Minecraft will generally default to whichever of your parts are more powerful (CPU/GPU) Back when I was using a high end i3 and my 1080 ti GTX processor, the game ran off of my GPU and when I upgraded to a powerful i5 it started running off of that. By reducing the server view-distance, players can experience a better performance even from slower connections: Simply log into Command Center, then from the server list, look for the server you would want to modify and click the Manage button on the right. From the Minecraft wiki, the view-distance attribute in server. Right-click the desktop and select AMD Radeon Settings. Sodium is a mod that greatly optimises the graphics rendering system in Minecraft. 30,450. I get an average of 40fps in my base and 120fps when roaming with a 12 chunk render distance. Also higher FPS even if your display is 60hz is still better than better graphic especially in. Lunar Client is always kept up to date with the latest Minecraft versions, meaning that you will always have the latest features and bug fixes. Your server (if it's on a different machine) can run fine while your game; client is a PowerPoint. It has VERY simple shading and texturing (little work for GPU) To optimize GPU drawing it does some magic on geometric data on CPU. Simulation-distance that you can either set to 7 or 8 as well or add 1 from your view-distance. GIGABYTE RTX 3080 GAMING OC WaterForce WB 2. pre-rendered. Telemetry 1: yes random tick speed increse will affect performance the higher you put it, your games calculating more happening in a shorter space of time. Going from an Intel laptop processor to a desktop processor resulted in a 30 fps increase. Lunar Client is a modpack for the most popular versions of Minecraft, including; 1. Start Baking!Generally, of course, you can and should limit your GI bounces. RAM: 4GB. I read on some threads (older), that the maximum server view-distance is at 15 (rings of chunks around you). 8+ and even older versions would run best on a quad-core CPU (my old computer had a dual-core CPU and Optifine's multicore rendering setting caused lag spikes similar to vanilla 1. Shouldn't RTX 3070 be able to handle this or does Minecraft rely more on CPU than GPU. Right-click Minecraft’s icon to open its context menu. At the top you will find the Cycles render devices section. 6 Dial Back The Graphics Settings. This should help higher-end. OpenGL was long known for having garbage performance (at least on Windows systems) with AMD Graphics Cards. This one is setting how many chunks around the player are actually doing something (think spawn, Redstone ticks and the all). Before your GPU can begin to render a frame, the CPU must begin rendering, and part of this is to prepare the frame (often known as 'pre-rendering' the frame). Just an FYI that downloading Optifine, now available. 4 gHz chip, 6 GB of RAM, and a Radeon HD 6770 graphics card. So, if you’re playing a game with lots of graphics, lowering these settings could help alleviate the issue. 32 render distance is considered huge (more than twice of render distance I'm using: 15) and nobody uses it in their normal gameplay. Video Card (s) 1. Players can install this mod on both the client and the server. While Minecraft may be heavily cpu bound, loading up the cores will reduce clock speed to help keep thermals under control (unless, of course, you set the core multiplier or run at a set freqency). 5GB of VRAM and just under 1GB of RAM. DDR4 2133MHz ECC Memory. Navigate to Display adapters to expand, right-click on your graphics card. This command buffer is then fed into the GPU and the. From there, select “Video Settings” as you did in the previous step. you can try to make changes on the server setting by referring to this image and increase the memory size for processing process changes highlighted in yellow. Ram : 4gb. Method 1: Disable the Superfetch feature. VDOM DHTML tml>. no-permission: <red>I'm sorry, but you do. I have 120 fps (Which is what it's set to) and when I break blocks they. Do not use multipixel texture pack it use more memory and CPU. Open menu Open navigation Go to Reddit Home. bg. $egingroup$ Hm, VSE rendering was always a single-threaded task, I doubt they change it for 2. (In game settings are ignored if this is set btw) If it’s on, it’ll be clamping your cpu+gpu to a single frame buffer which on older cpus and a heavy cpu game could cause big problems. A render distance of 16 seems fine with 1 player. Already have an account? What would Rendered Entity Limit be? Essentially, it would set a cap to the amount of entities rendered at once, possibly including things like block entities. The Java version of RuneScape was very CPU bound, similar to Minecraft. optifine x minecraft is a cpu intessive game, shaders make your gpu to jump in but only when shaders are active. 1 2021-10-19 LTS. r/BattlefieldV A chip A chipAs already stated many times over, Minecraft isn't really heavy on your GPU, a crappy Intel iGPU can reach 60 FPS and has before on my laptop (Intel HD 4400 on an amplified creative world with a render distance of 8 can get 50-60 FPS), however that's only if you have a decent CPU to back it up with. On the new one with an i7, I get between 3-10 FPS. This is the accurate temperature reported directly from the CPU die. My PC had 8 gigs of ddr3 ram a gtx 960 graphics card and an fx-6300 prossesor. It's mainly for games that tend to use the CPU more than the GPU, to give the CPU time to feed the GPU with enough work. You can make Minecraft do more with the CPU than it's programmed to do. Chunk Sizes Without path-tracing enabled, Minecraft's RTX beta defaults to render distances of 80 chunks. the drops won't be as severe or noticeable. Its size equals the amount of available CPU threads minus one, but there was an upper limit of 7. The upper limit can be overridden by max. yml ). Describe the solution you'd like I would like to be able to set my render distance greater than 32, at least to 64. Bruh i thought this was some sort of joke, forgot that for whatever reason theres some mc optimization mods that use the name of elements i think its something to do with the cpu since it has tons of cores and mc for all i know is mostly single core while an 11th gen i5 has only 6c 12t正确设置CPU大小核心分配,游戏帧数你说了算!不会用process的快来补课,我不允许你们任何一台电脑卡顿,【电脑优化】大幅度提升电脑性能,让CPU睿频起飞的方法!!,Minecraft丨关闭这个隐藏设置,我的帧数居然直接翻了三倍?!,为什么3060 mc会. GPU (Integrated): Intel HD Graphics 4000 (Ivy Bridge) or AMD Radeon R5 series (Kaveri line) with OpenGL 4. Change the file extension from " txt " to " cfg ". If you plan on running a server for a longer amount of time it is highly recommended using a management layer such as Docker Compose or Kubernetes to allow for incremental reconfiguration and image upgrades. I used to get 500 fps WITH shaders and a render distance of 16. • 2 yr. Do not use high graphics shader may can your phone overheating and use more CPU. 30GHZ, GeForce RTX 3060, RAM 16GB. ”. Go to the section Manage 3D Settings on the left sidebar. If your server has performance issues, you can try to lower the value gradually. So if your render distance is max (10 chunks) and the server's is 5 chunks, then the inner 5 chunks will be active (kept updated by the server) and the outer 5 will be inactive (loaded from terrain data stored in the local cache). Phosphor is a free open-source mod that optimizes the lighting engine of Minecraft. The same reasons apply to CPU temperatures as well. #2. 17 and 1. By using a same system server, you push the world generation calculations to one CPU instance and all the rendering and interactions to another. It plays a crucial role in determining the smoothness of your gameplay and can greatly impact your overall gaming experience. i just find it odd that 33 exactly is the point where optifine amounts start and it crashes there. Select the AMD GPU. If your server is hosted with us here at Nodecraft, you can change the View Distance right in the control panel we provide to you. Also, if you can download Optifine that will help. Even with the best cpus out right now 64 chunks is still too hard for single threaded performance. Go to the Gaming tab and select Global. - This setting selects the number of frames which are rendered ahead and held in buffer for the. @AJPerez I did look at the Windows' Task Manager while playing and using high render distances, and the cpu did not go above 5% use, the RAM went over 10Gb. I'm just making sure that I won't fry my CPU and that all will be well, thanks!i believe it's in some cases called "maximum render ahead limit", at least in games. I've updated and reinstalled Java and made sure MC and enough allocated RAM (I've also tested without optfine). Step -From the left menu, click on Manage 3D Settings, then select the Global Settings tab and select the High-performance NVidia processor from the drop-down menu. Windows systems: Operating System: Microsoft Windows 10 Pro, version 22H2 Radeon Driver: AMD Software Adrenalin Edition 22. Minecraft is much more CPU intensive than GPU intensive. If the problem isn’t integrated graphics or RAM, I’m pretty sure minecraft on Optifine doesn’t fully engage the graphics card and makes for a laggier experience (bottle necking you to your CPU). exe, and set your fps cap in-game to unlimited. The cpu scores are maybe a bit on the lower end. Minecraft heavily relies on the single core speed of a cpu. TPS is otherwise known as game ticks and is a maximum of 20. I have set the server to use 20 threads and 64GB RAM now, so I have no doubt about the performance (except it running on a 7200 RPM harddrive). So I have been trying to play the bedrock version of minecraft on my new computer but I have been having a issue where If I try to increase my render distance over 48 (I was initially trying to play the maximum allowed 96) my CPU usage will spike to 100% for a bit and then reduce down to more normal levels but in the process my GPU. In render ahead, frames cannot be dropped. More then that tends to make the game run slower regardless due to garbage collection. Go back to the NVIDIA Control Panel, click “Add,” click “Browse,” paste the folder path into the address bar, press J, and select java. For example, if you have such high CPU usage that your PC is slow then there is a setting in OBS called Hardware (NVENC), Hardware (VCE) or Hardware (QSV) within Settings > Output > Streaming. This limitation is due to the memory usage of Minecraft's DXR-enabled version and the high hardware demands of path-tracing. 14. I have a 5800X3D and see the same thing. Second, check with your realm’s owner about the render distance. exe (depending on which is running when your game is running). as the title says, on fairly decent specs (on a laptop), I struggle to get above 100 fps, and the game stutters every once in a while when rendering new chunks. 2 installation and world to see if the issue was caused by the version of Minecraft, however nothing changed. Click on the Windows button, type Device Manager in the search bar, and click Open. A good trick is look for values between 1 and 3 (it can be 0 too, but i've yet to see it default to that); Typically it'll be 2. Maximum Pre-Rendered Frames: If available, this option - previously known as 'Max Frames to Render Ahead' - controls the number of frames the CPU prepares in advanced of being rendered by the GPU. sense with Vsync disabled. One day, everything changed. The default value is 3 - higher values tend to result in smoother but more laggy gameplay, while lower values can help reduce mouse and keyboard lag. I wish for my Minecraft to use more CPU that it does now. The 12 core r9-5900X is a complete no-buy. Open the " user. Also, the system latency improvements on that 360hz monitor sounds completely nuts. My CPU and RAM is better than his, however my graphics card is a GTX 960 2GB and getting to the end of its life quite honestly. (As stated here)Frames are pre-rendered by the CPU, not the GPU. With path-tracing, Minecraft defaults to a render distance of 8 chunks. While the minecraft overviewer is rendering the map images, the CPU usage spikes up to 100% and it makes the computer completely unusable for other heavy tasks. 3-0. ( I also cap the frame rate. Not exactly. Close background programs/don’t have a lot of browser tabs open in the background. Go to Nivida 3D setting. Reduce render distance to 24-28 depending on your CPU. Here is a list of things i have done to try to fix the issue. Move the file into your BFV game directory (<drive<:Program Files (x86)Origin GamesBattlefield V) Test. 11. 7 and 4. Add motion blur shader to Minecraft, Just like Lunar Client. 2. Honestly, this DOES help. Stacktrace: at java. The Minecraft wiki says: In Java Edition, chunks with a load level of 31 (see Chunk loading) or below and with centers within 128 blocks of a player are ticked on every game tick. 'Tiles' are the little boxes that you see appear when Blender is rendering the scene. The server will lag heavily while the process is running, but once it is done your performance will improve dramatically. The Java Edition of Minecraft used to be the go-to version when it comes to flashy new content, but that’s since changed as Mojang aims to release updates across both versions simultaneously. • 5 yr. Try like 8 or 10 chunks. I run at 60 FPS with that. Yer gpu drivers are also very outdated if that matters at all. 7 Ghz and XFX Radeon R7 260x. disable v sync. Some of the most common include: 1. Check your computer's available RAM. Lag can cause a range of problems, from delayed response times to serious crashes. If you have a supported Nvidia GPU you can use Cuda. However, if you’re running complex shaders or an HD texture pack, you’ll need a powerful GPU as well. #4. Overclock your CPU, (though not possible for your computer) If you are hosting PvP on your computer your going to experience more of a performance drop, because your computer has to process everything. 60 179. This is true in the brand new versions of the Minecraft launcher, so with older. For this reason, you only need a low-end GPU to play Minecraft. I did some searching to understand it better, but I've got a wicked headache so I haven't been able to wrap my head around it. View User Profile. At 24 chunk view distance I get 100 - 144 (i use. For Minecraft, the CPU is the most important component to consider. Sodium 1. Click on the Option that says Select a program to customize. and minecraft uses very less gpu or how much it needs . Posted July 18, 2015. You should avoid allocate too much RAM to Minecraft. Method 2: Change your power plan to Balanced. One of the key factors that contribute to Minecraft’s high CPU usage is the game’s use of lighting and shading. ”. But maybe you can change your powermode to high performance. "Max. Use "minecraft:digger" instead to achieve the same functionality; Mobs. Coins. Obviously this is way over the batch limit. Go ahead and navigate to the “Video Settings” in the “Options” menu. Even so, it only takes an average desktop CPU a fraction of a second to compile them all, so this is done once, the moment you start the demo. The config should be saved while Xenia is closed to prevent it from being overwritten. It is also important to consider the meaning of the setting - it is a MAXIMUM pre-rendered frames, or a render ahead LIMIT. 0 coins. 80GHz. Sodium √ . Reinstalled Java, as well as. So let’s make a quick comparison: AMD Ryzen 9 7950X: 16 Cores, 32 Threads, draws less power, Stays cooler – 40795 Cinebench (R23) Points. Turn off VSync both in-game and in your GPU control panel for java. 2: FOV does not affect performance. threads Java system property, for example when running multiple servers on a single machine. To pre-render frames, means it also takes your input at the time it starts pre-rendering the frame. I recomend you install sodium, an fps mod. 3070ti/12600k, minecraft can’t stay over 60 fps on near max settings Gpu usage doesn’t rise above 60%, cpu doesn’t rise above 20% 32gb ram installed but 2gb allocated Not a vsync/frame limit thing I don’t know much about this game but this doesn’t seem right. Minecraft is heavily CPU reliant so it's no shock you are running into issues. How to get 200 FPS in Minecraft? Download the OptiFine mod from the official website. Use Optifine. -Checked to make sure I had 64 bit Java to match my 64 bit computer-Uninstalled and reinstalled Java-Checked my CPU usage. They called it Maximum Pre-Rendered Frames, also known as Max Frames to Render Ahead. So then I looked to see if I was having a CPU bottleneck and CPU usage was only 10. Multi-threading era makes that hard to guesstimate, but with a four core/thread CPU like yours, 64% from Minecraft would put my guess on the CPU as. Theres overhead with moving data to the gpu, so I'm guessing it would be around 100 times faster. In order to allocate more RAM, the launcher needs to be accessed. You can run games just fine with 6GB of VRAM, but with memory consumption increasing with every new game released, it’s best to get something stronger from the start to remain futureproof. Turn off VSync both in-game and in your GPU control panel for java. GPU (Discrete): Nvidia GeForce 400 Series or AMD Radeon HD 7000 series with OpenGL 4. If you go into the Direct3D settings in Rivatuner, the frames to render ahead is under the Vsync tab, its called Prerender Limit. 16. The below YAML shows you the structure and default values for the global configuration ( config/paper-global. The timings support the issue being storage, but the actual CPU may only support in the ballpark of 5 players. 2 Answers. Here is the list of ways through which you can make the Minecraft use less space: Reduce the number of mobs. I have a AMD Athlon X4 860X Quad Core Processor 3. A notable point made here seems to be this one: > "It is also important to consider the meaning of the setting - it is a MAXIMUM pre-rendered frames, or a render ahead LIMIT. 8 GHz. I took this screenshot when I was idle in my own world with 16 chunk render distance. A lot of people seem to be having problems with Minecraft using too much CPU power. 76 98. To do so, press F3 and A on your keyboard. Command /motionblur <percent> - to change the strength of blur *NOTICE: if you feel lags when using this mod with sodium installed, please set. If you’re using a low-end graphics card or an older computer, the CPU will likely be the main player in this game – particularly if you’re playing on lower-quality settings. $endgroup$ –Usually when you're seeing that message its because the mods or texture back being loaded have exceeded the amount of memory allocated to the Java client. Yes, there is. Among these, the most. Try the Sodium with Iris mod, it’s a mod that lets you fully engage the GPU and overall a better experience. I show the best settings for Sodium 1. Minecraft typically uses between 1-3 GB RAM, depending on how much is allocated to it and whether texture packs and mods are installed. Either your running a Windows 32 bit system, or the CPU is EXTREMELY bottlenecking your GPU and/or Memory. Its size equals the amount of available CPU threads minus one, but there was an upper limit of 7. Oct 18, 2020. Or if it's actually that bad just keep going down. 20-rc1; World is just a flat world with bedrock at y = 0 and grass at y = 254; CPU: Ryzen 9 7950X; Tested breaking and placing the glowstone on the bedrock platform, where skylight could not interfere with the test. Then click the System tab. Description. A lot of admins are still used to the old terminology and assume simulation distance when render distance is mentioned. It boasts wide compatibility with the Fabric mod ecosystem when compared to other rendering-focused mods, and it does so without compromising on how the game looks, giving you that. Chunk rendering is one of the most expensive operations in. 18 mod FPS settings for more fps on low end PCs, laptops & devices on Minecraft Java 1. It determines the server-side viewing distance. (Either your rtx card, or intel iris graphics). All fast graphic clouds are stretched. properties file. Likewise, the creator of Optifine says you need at least a quad-core CPU to get decent performance for 1. Ryzen 5 5600X. 1 update release. But the CPU can also render images in combination with the GPU. 8. The CPU is the most crucial hardware component for rendering. Hello, so I've been trying to figure out why my framerate in minecraft with shaders is so low, and my gpu usage is low as well, peaking at 50%, and usually sitting at around 10-20. Entity names beginning with a number will now result in a content error; Item Frames On a basic level, Minecraft uses the CPU to handle most graphical tasks, while the GPU handles just a few specific things – like rendering blocks. Find the Minecraft. but drive speed helps, too. It is the job of the fan controller to ramp up cooling so that the card can deliver maximum performance at 80c. However, processor clock speeds aren’t as temperature-dependent as that of GPUs. MC caps my GTX770 at 100% and 2GB of vram. Lower render distance like 8 or 10 chunks. There is no good Minecraft cpu benchmark except this one on the internet. Create a empty Text file on your Desktop. If render distance is set to a lower value than simulation distance, the lower value is used instead. When using. CPU: Ryzen 9 7950X; Below is a graph detailing light update times for a simple glowstone place/break: Tested via LightBench on 1. ArrayList. Before your GPU can begin to render a frame, the CPU must begin rendering, and part of this is to prepare the frame (often known as 'pre-rendering' the frame). Open up your F3 menu and on the right it will have a line saying what gpu is being used. So I've noticed while playing Minecraft (Java) under load (meaning I'm not getting the max framerate) my GPU (RX 5700 XT) is utilizating about 60-77% while my. Minecraft; Pokimane; Halo Infinite; Call of Duty: Warzone; Path of Exile;. The best CPU for Minecraft is an Intel CPU that has more than 2 cores. I have an AMD Ryzen 9 5900HX with radeon graphics 3. Then select the High-performance NVIDIA processor option on the Run with Graphics processor context menu submenu. Everything seems to be working fine, no errors but each server keeps one CPU core at 100% which is new. dual core or not its a relatively new cpu and vega integrated. Some Info: I have a dv7 laptop with an i5 quad core 2. pre generating the world etc. Posted March 6, 2021. 3 introduced support for Intel’s Arc, it’s suggested that the latest drivers be used for the best experience in it and 3. Unmetered Enterprise Grade SSDs. This is one of the biggest performance impacts. 7. Command /motionblur <percent>: to change the strength of blur *NOTICE: if you feel visual stutters when using. I've heard that Minecraft is CPU heavy, which got me wondering why it's only at 20%, while my GPU isn't even on full load. [h1=介绍]铷 (Rubidium) 是 钠 (Sodium) 的非官方 Forge 版,有着原版钠的所有功能。. cfg" and copy and past "RenderDevice. Chunks are 16 blocks wide, 16 blocks long. Some scenes might even get away with no GI at all. Setting it higher can save some CPU resources at the cost of bandwidth, and setting it to -1 disables it. I think that point for ryzen is in the 90-95c. Jontethim. If you plan to use your PC while it is rendering or have a. "sodium. Playing on large, complex maps in Minecraft can put a significant strain on your computer’s CPU. Update your drivers: Outdated drivers can cause high CPU usage, so make sure your graphics card and other drivers are up to date. 0 performance with hardware accelerated encoding on our Nvidia discrete GPU shows the Ryzen 7 4800H performing 13% better than the Core i7-9750H in laptops with the. Its making my computer fans go crazy and my computer has good specs. Any. A percentage or a number of cores utilised is a simplification. Execute the Java file. 18. GPU usage inceases in shaders. Not as far as I know of though. Any ideas? Update: was windows power settingsA further thought, in the Nvidia control panel turn off “Low Latency mode”, this used to be known as “render ahead limit”. If your friend is also overclocking that cpu to run that ram near the 3200mhz speed, that can cause it to be unstable, since that CPU base memory max speed is 2133mhz. #5. You can use a lower queue if your CPU is good and the game isn't too demanding on the CPU - default is 3, lowest in DX is 1. Do settings like render distance, render. vengence 32gb @3000 3. I use the Sodium mod for Fabric API MC for newer post 1. My PC had 8 gigs of ddr3 ram a gtx 960 graphics card and an fx-6300 prossesor. Sodium is a free and open-source rendering optimization mod for Minecraft 1. When I'm encoding HEVC or VP9 I can tell that my system is being stressed more heavily than with x264 because the fan speed and noise levels are a bit higher (and also due to the noticable slowdown in other tasks while. (that version had a weird 50 FPS limit on it, also. However, in most graphics APIs (DX11, DX12, Vulkan, etc) the number of frames that the CPU render submission thread can run ahead is limited. CPU: Ryzen 5900X. Additionally, on my smaller, much slower, work-only mini-laptop with much worse stats, it runs better. This represents a 27%. 7ms. Note down your average FPS. New here but I have an issue since the Minecraft 1. name": "CPU提前渲染限制. 19. . 1 GHz or equivalent. By default, these are set to 10. 4369 drivers. I basically just like to be able to see insane distances. The two things I found that helped with performance was lowering my computer display’s resolution and raising my CPU Render-Ahead Limit in the Advanced settings in Sodium from 3 to 5 frames. In the last 1. Member. Update your drivers: Outdated drivers can cause high CPU usage, so make sure your graphics card and other drivers are up to date. Now, click and open the Nvidia Control Panel. Gabriel3331. While Blender 3. But anyway, we got off topic here. This plugin haven't multiarena, and I must use server per arena, while server running use 50% of CPU, ok, no problem. The CPU section finishes when the driver is done submitting work to the GPU. If there's actually a problem preventing it from using more system resources we would need more. My system specs are as follows: OS: Win10 Pro Ver 20H2. 8. I have just plugin UHC reloaded. which allows for a significant reduction in CPU usage (up to 90%!) when rendering the world. ago. Hey everyone! Today I'll be showing you an incredible Minecraft mod which allows you run the game at practically ANY render distance (at least within reason). Command /motionblur <percent>: to change the strength of blur *NOTICE: if you feel visual stutters when using this mod with sodium installed, please try.